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Calculation

Game info: Mathematical games type; 1 deck; no redeal

Alternate names: Broken Intervals, Fairest, Le Calcul (old), One-Two-Three-Four, Progression, The Fairest.

  • Game time: Medium
  • Difficulty level: Hard
  • Skill level: Mostly skill
  • Chance of winning: Low (about 1 in 25)

Object of the game: Move all the cards to the foundations.

Solitaire Rules

  • At the beginning of the game, an Ace, 2, 3 and 4 will be dealt in a row to start the foundations.

Foundations (4 piles: complete these piles to win the game)

  • First foundation (A): build up regardless of suit, from Ace to King by ones: (A), 2, 3, 4, 5, 6, 7, 8, 9, 10, J, Q and K.

  • Second foundation (2): build up regardless of suit, from 2 to King by twos: (2), 4, 6, 8, 10, Q, A, 3, 5, 7, 9, J and K.

  • Third foundation (3): build up regardless of suit, from 3 to King by threes: (3), 6, 9, Q, 2, 5, 8, J, A, 4, 7, 10 and K.

  • Fourth foundation (4): build up regardless of suit, from 4 to King by fours: (4), 8, Q, 3, 7, J, 2, 6, 10, A, 5, 9 and K.

  • A card may be played to a foundation when its value corresponds to the label above the foundation.

Waste piles (4 columns)

  • Place cards from the stock on any of these piles in any suit and in any rank, as advantageous. 

  • Cards cannot be moved from pile to pile.

  • The top card is available for play on foundations.

Stock (One pile)

  • The top card is always available for play on foundations or tableau.

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