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Chameleon

(Canfield type; 1 deck; no redeal)
Game time: Medium
Difficulty level: Easy
Skill level: Mostly chance
Chance of winning: Low (about 1 in 10)

Object of the game: To move all the cards to the foundations.

Solitaire Rules

  • The base card (the first card dealt) for this game will vary.

Foundations

(4 piles: complete these piles to win the game)

  • Build up in suit (for example, a 5 can be played on a 4) from the base card to the rank just below the base card until each pile contains 13 cards.

  • Ranking of cards is continuous: build Aces after Kings when necessary.

Tableau

(3 columns)

  • Build down regardless of suit (for example, a 5 can be played on a 6).

  • Ranking of cards is continuous: build Kings after Aces when necessary.

  • The top card of each pile is available for play to the foundations or to the tableau.

  • An entire sequence may be moved to another tableau pile. Parts of a sequence may not be moved.

  • Spaces are automatically filled with the top card of the reserve. After the reserve is exhausted, spaces may be filled from the waste (never from the tableau).

Reserve

(1 pile of 12 cards)

  • The top card is always available for play to the foundations or to the tableau.

  • These cards will automatically fill spaces on the tableau.

Stock

  • Turn up one card at a time from the stock to the waste by clicking.

  • There is no redeal.

Waste

(1 pile)

  • The top card is available for play on foundations or tableau.

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