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Four Seasons Two Decks

(Four Seasons type; 2 decks (104 cards); no redeal)
Game time: Medium
Difficulty level: Medium
Skill level: Moderate
Chance of winning: Medium; about 1 in 5; 20%

Object of the game: To move all the cards to the foundations.

Solitaire Rules

  • The card in the top left corner of the layout becomes the first  foundation. Called the starting card or base card, it changes relating to any shuffle.

  • The other seven corners are the remaining foundations. Each corner is a different suit. Cards of the same rank as the first foundation need to be placed there.

Foundations

(8 piles, corners of layout: complete these piles to win the game)

  • Build up in suit (for example, a 5 can be played on a 4) from the base card to the rank just below the base card until each pile contains 13 cards.

  • Ranking of cards is continuous: build Aces after Kings when necessary.

Reserve

(7 piles, forming a cross in layout)

  • Build down regardless of suit (for example, a 5 can be played on a 6).

  • Ranking of cards is continuous: build Kings after Aces when necessary.

  • The top card of each pile is available for play on another reserve pile or on the foundations.

  • Spaces may be filled with any available card.

Stock

  • Turn up one card at a time from the stock to the waste by clicking.
  • There is no redeal.

Waste

(1 pile)

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