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Gaps

(Non-Builders game type; 1 deck; 2 redeals)
Game time: Medium
Difficulty level: Easy
Skill level: Mostly chance
Chance of winning: Low (about 1 in 20)

Object of the game: To create four suit sequences of 12 cards from Two to King.

Solitaire Rules

  • The whole stock is dealt in four rows of 13 cards each. Then the four Aces are removed, creating four gaps in the layout.

Tableau

(4 rows of 13 cards each)

  • A gap (four in all) must be filled with the card that is the next highest in rank and of the same suit to the card on the left of the gap.(For example: if a gap opens up to the right of the 10, it must be filled by the Jack. The gap and the Jack will exchange places).

  • A gap in the first space of a row may be filled with any Two. The player decides which row he will allocate to each suit.

  • Because a King is the highest-ranking card, a gap after a King cannot be filled and action is blocked.

Stock

  • After all possible plays have been made (when the Kings block any action), click the redeal button.

Redeals are performed as follows:

  • Any Two and the suit sequences starting with them are left in place.

  • All other cards that are out of sequence are removed, shuffled and then dealt to complete the rows.

  • A gap is left to the immediate right of the cards that are in suit sequence in each row (if the only card in place is a Two, a gap is left to the right of it).

  • If there is no Two in a row, a gap is left in the first place of the row, so that a Two can be moved in.

  • Two redeals are permitted (three deals in all).

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