Game info: Sly Fox type; 2 decks; no redeal
Alternate names: Twenty.
- Game time: Long
- Difficulty level: Medium
- Skill level: Mostly skill
- Chance of winning: Low (about 1 in 10)
Object of the game:
Move all the cards to the foundations.
- An Ace and a King of each suit are removed from the stock to become the
Foundations (8 piles: complete these piles to win the game)
Reserve (20 cards in 4 rows of 5 each)
The top card of each pile is available for play on the
If any of the
original 20 cards is moved to a foundation, the space is automatically filled from the
stock (except as to the original deal, spaces in the reserve are not filled
There is no movement on these piles.
Deal and place one card at a time from the
stock to any reserve
pile until 20 cards have
been dealt (refer to the counter underneath the cards).
You may not move any card to a foundation pile until the current group of 20 cards have been dealt. Once the counter has
been reset to 0 (it will read 0/20) move as many cards as possible to the
foundations before dealing the next set of 20 cards.
There is no redeal.
Game Rules Index |
Previous solitaire |