Game info: Canfield type; 1 deck (52 cards); unlimited redeals
- Game time:
- Difficulty level:
- Skill level:
- Chance of winning: Low; about 1 in 10; 10%
Object of the game:
Move all the cards to the foundations.
- The base card (the first card dealt) for this game will vary.
Foundations (Four piles)
Build up in suit from the base card to the rank just below the base card, until each pile contains thirteen cards. For example, a 5 can be played on a 4.
Ranking of cards is continuous: build Ace after King when necessary.
Autoplay is available.
Tableau (Four columns, initially with one card each)
Build down in alternating colors. For example, a 10 can only be played on a Jack.
Ranking of cards is continuous: build King after Ace when necessary.
The top card of each column is available for play to the foundations or to another tableau column.
An entire packed sequence may be moved to another tableau column. Parts of a sequence may not be moved.
Spaces are automatically filled with the top card of the reserve. After the reserve is exhausted, spaces may be filled from the waste: never from the tableau.
Reserve (One pile of thirteen cards)
- The top card is always available for play to the foundations or the tableau.
Waste (One pile)
The top card is available for play on foundations
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