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Double or Quits

Game info: Mathematical games type; 1 deck; 2 redeals

  • Game time: Medium
  • Difficulty level: Medium
  • Skill level: Mostly chance
  • Chance of winning: Very high (about 1 in 2)

Object of the game: To move all the cards to the foundation.

Solitaire Rules

  • During the deal, if anyone of the reserve cards should be a King, it is placed at the bottom of the stock, and substituted with another card from the stock.

Foundations (1 pile between the reserve columns at the bottom: complete this pile to win the game)

  • There is only one foundation, dealt face up from the beginning.

  • Build all the cards onto the foundation regardless of suit, doubling the value of the card that has just been played. If the double of a card exceeds 12, the excess of the double over 13 denotes the card required.
    Example. If the foundation card is a 6, you can play a 12(Queen) on it. The double of 12 (Queen) is 24. This is 11 more than 13 and the next required card must be a 11 (Jack). The sequence is the following:
    2 - 4 - 8 - 3 - 6 - Queen (12) - Jack (11) - 9 - 5 - 10 - 7 - A
    and so on.

  • Kings are dead cards and a King placed in the reserve must stay there.


(7 cards: 2 columns of 3 cards each and 1 card between the columns at the top)

  • Any card is available for play on the foundation.

  • Spaces are automatically filled from the waste or, if none, from the stock.


  • Turn up one card at a time from the stock to the waste by clicking.

  • There are two redeals (three deals in all).

Waste (One pile)

  • The top card is available for play on the foundation.

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