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Joker Yukon

Original Solitaire

Game info: Yukon type; 1 deck; no redeal

  • Game time: Medium
  • Difficulty level: Medium
  • Skill level: Moderate
  • Chance of winning: High; about 1 in 3; 33.3%

Object of the game: Move all the cards to the foundations.

Solitaire Rules

Foundations (4 piles: complete these piles to win the game)

  • Build up in suit from Ace to King (for example, a 2 can be played on an Ace).

  • Autoplay is available.

Tableau (Seven columns)

  • Build down in alternating colors (for example, a 10 can be played on a Jack).

  • The top card of each column is available for play to the foundations or to another tableau column.

  • Any face up card, no matter how deep it is in a column, may be moved to make a build. All covering cards are moved with it as a unit.

  • Spaces can be filled only with a King, a King–sequence or a King with any covering cards.

The Joker (Seven columns)

  • Whenever the Joker becomes available, it may be played to a foundation as a "wild" card.

  • When the natural card (as shown in the label above the foundation) becomes available, it replaces the Joker, which is placed on top of its foundation and becomes available for play.

  • If no foundation has been started at the time the Joker first becomes available, it must remain in position until an Ace appears.

  • The Joker can be moved as a single card to any tableau pile. Cards in correct sequence are then built on the Joker.

  • The Joker, no matter how deep it is in a column, can also be moved along with a sequence under it.

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