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Game info: FreeCell type; 1 deck; no redeal

Alternate names: Beak and Flipper.

  • Game time: Medium
  • Difficulty level: Medium
  • Skill level: Mostly skill
  • Chance of winning: High (about 1 in 3)

Object of the game: Move all the cards to the foundations.

Solitaire Rules

  • The base card for this game will vary: the top left card in the tableau is called the "Beak". This one determines the base card of the foundations.

Foundations (4 piles: complete these piles to win the game)

  • The other 3 cards of the same rank as the "Beak" are placed as starter cards for the foundations.

  • Build up in suit (for example, a 5 can be played on a 4) from the base card to the rank just below the base card until each pile contains 13 cards.

  • Ranking of cards is continuous: build Aces after Kings when necessary.

Tableau (7 columns of 7 cards each)

  • Build down in suit (for example, a 10 can be played only on a Jack).

  • Only the top card of each pile is available for play on the foundations or moved to any cell.

  • A packed sequence may be moved as a unit to another tableau pile.

  • Spaces can be filled only by cards one rank below the base card of the foundations (by King if foundations start with Aces).

Cells (or Reserves; 7 cells; also called in this game the "Flipper")

  • These cells are storage locations for cards being played to the foundations and the tableau.

  • Cells can only hold one card at a time.

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