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Game info: Non-Builders games type; 1 deck (52 cards); no redeal

Alternate names: Clock, Hidden Cards, Sundial, Round the Clock, Four of a Kind, All Fours, Hunt, Disloyal Travellers, Mexican Clock, Watch, Hare and Hounds, Travelling Men.

  • Game time: Quick
  • Difficulty level: Easy
  • Skill level: Chance only
  • Chance of winning: Very low (about 1 in 50)

Object of the game: To reorganize the cards by turning them face up in the right piles (so that all the aces are in the first pile, the deuces in the second, and so on) before the fourth King appears.

Solitaire Rules

Tableau (12 piles of 4 cards each numbered from "1" to "12")

  • At the start of the game, the top card of the reserve pile (13) is turned up and the journeys of the different cards commence. Place this card on top of the pile which corresponds to its rank or number. For example, an Ace would be placed on top of the pile numbered one (1), a 9 on top of the pile numbered nine (9) and so on.

  • Jacks count as 11, Queens 12, and all the other cards according to their face value.

  • As there must never be more than four cards in one pile, the bottom card of the pile where a card has just been placed automatically turns up and becomes a "Traveller". To continue playing, place it on top of the pile of its own rank or number.

  • Keep repeating this process until a King appears. In this game there is no room for Kings, so discard the King to the reserve pile (13) and continue with the next "Traveller" card from the reserve pile (13).

  • When the fourth card of any group is turned up, and there is no face down card to turn over, the top card of the next higher pile is automatically turned up.

  • The game is lost if the reserve pile (13) is used up, or the fourth King appears before all the other face down cards have been turned up, or trasmuted into four-of-a-kind. This is because the "Travellers" have been used up and there is no other card in their pile to continue the game. The game can only be won if the last card to be turned up is the fourth King.

Reserve (1 extra pile of 4 cards numbered "13": the "Travellers")

  • Kings are discarded here.

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