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Grandfather's Clock

(Sly Fox type; 1 deck (52 cards); no redeal)
Game time: Medium
Difficulty level: Easy
Skill level: Mostly chance
Chance of winning: Very high (about 3 in 4)

Object of the game: To move all the cards to the foundations (the "Clock").

Solitaire Rules

Foundations

(12 piles: the "Clock". Complete these piles to win the game)

  • Build up in suit from the base card until the top card of each foundationshows the number corresponding to its position on a clock face (the "hour" in a clock in that position). For example, the 3 at the bottom would build up to the 6 (6 o'clock).

  • Jack equals 11 o'clock and Queen equals 12 o'clock.

  • Ranking of cards is continuous: build Aces after Kings when necessary.

  • All the piles will require 3 cards, except the Ten, Jack, Queen and King, which will require 4 cards each.

Tableau

(8 columns of 5 cards each)

  • Build down regardless of suit (for example, a 5 can be played on a 6).

  • The top card of each pile is available for play to another tableau pile or to the foundations.

  • Only one card at a time can be moved.

  • Spaces may be filled with any available card.

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