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Hemispheres

Game info: Two-Deck game type; 2 decks (104 cards); no redeal

Alternate names: Four Continents, The Four Continents.

  • Game time: Medium
  • Difficulty level: Medium
  • Skill level: Mostly Chance
  • Chance of winning: Medium; about 1 in 5; 20%

Object of the game: To move all the cards to the foundations.

Solitaire Rules

At the start of the game, the four red Aces and the four black Kings are dealt to the eight piles in the center and become the foundations.

Foundations (8 piles: complete these piles to win the game)

  • Build the red Ace foundations up in suit from Ace to King (for example, a 2Heart Suit can be played only on an AceHeart Suit).

  • Build the black King foundations down in suit from King to Ace (for example, a QueenClubs Suit can be played only on a KingClubs Suit).

  • Only cards that belong in their proper hemisphere (Northern for the red cards and Southern for the black cards) or in the waste pile are available for playing.

Tableau (Barriers: The KingHeart Suit and KingDiamonds Suit, the AceSpades Suit and AceClubs Suit)

  • These cards are available for play to the foundations.

  • No building.

Tableau (Northern Hemisphere: 6 piles for the red cards. 3 piles between KingDiamonds Suit and AceSpades Suit and 3 piles between AceSpades Suit and KingDiamonds Suit)

  • The Northern Hemisphere is reserved for the red cards.

  • Build down in color (for example, a 10Diamonds Suit can be played on a JackDiamonds Suit or on a JackDiamonds Suit).

  • Cards of the wrong color may be switched to the proper hemisphere. To switch the positions, drag the black card from the Northern Hemisphere over the red on the Southern Hemisphere or vice versa.

Tableau (Southern Hemisphere: 6 piles for the black cards. 3 piles between KingHeart Suit and AceClubs Suit and 3 piles between AceClubs Suit and KingDiamonds Suit)

  • The Southern Hemisphere is reserved for the black cards.

  • Build up in color (for example, a 8Clubs Suit can be played only on a 7Clubs Suit or on a 7Spades Suit).

  • Cards of the wrong color may be switched to the proper hemisphere. To switch the positions, drag the black card from the Northern Hemisphere over the red on the Southern Hemisphere or vice versa.

Stock

  • Click on the stock to turn up one card at a time to the waste.

  • There is no redeal.

 

Waste (One pile)

  • The top card can be played to the foundations or to the tableau.

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