Game info: FreeCell type; 1 deck (52 cards); no redeal
- Game time: Medium
- Difficulty level: Medium
- Skill level:
- Chance of winning: Very high;
about 2 in 3; 66.7%
Object of the game:
To move all the cards to the foundations.
- This variation of
FreeCell is played in the same way as the parent game but
with a Joker added to the deck.
piles; top right:
piles to win the
Whenever the Joker becomes available, it may be played to a
foundation as a "wild" card.
Additional cards in correct sequence are then built on the
the natural card (as shown in the label above the
becomes available, it replaces the Joker, which is placed on top
of its foundation and then may be built to
another foundation pile.
Cells (or Reserves; 4 cells, top left)
alternating colors (for example, a 10
can be played on a Jack).
card of each pile is available for play on another
column, the foundations or the
groups of cards if they are in sequence and if there are enough free
cells that the cards could be moved individually.
Spaces may be filled with any card.
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