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Windmill

(2 deck game type; 2 decks; no redeal)
Game time: Medium
Difficulty level: Medium
Skill level: Mostly chance
Chance of winning: High (about 1 in 3)

Object of the game: To move all the cards to the foundations (52 cards in the center foundation and 13 cards each in the other four foundations).

Solitaire Rules

  • An Ace is placed face up in the center as the first foundation.

Foundations

(5 piles: the Ace in the center and the 4 Kings in each corner of the cross diagonally around it. Complete these piles to win the game)

  • Build the Ace foundationup regardless of suit suit the pile contains 52 cards, four times wrapping from King to Ace.

  • Build the King foundationsdown regardless of suit from King to Ace.

Reserve

(8 piles, or "sails", forming a cross in the layout)

  • These cards are available for play on the foundations.

  • Spaces are automatically filled by the stock or the waste.

  • Each pile can contain only one card.

  • No building on these piles.

Stock

  • Turn up one card at a time from the stock to the waste by clicking.

  • There is no redeal.

Waste

(1 pile)

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