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Imaginary Thirteen

(Mathematical games type; 2 decks (104 cards); no redeal)
Game time: Medium
Difficulty level: Hard
Skill level: Moderate
Chance of winning: Medium; about 1 in 5; 20%

Object of the game: To move all the cards to the foundations.

Solitaire Rules

  • At the beginning of the game, eight cards - from an Ace to an 8 (regardless of suit) are dealt to the top row as indicator cards (they take no active part in the game).

Foundations

(8 piles: complete these piles to win the game)

  • The foundation cards are double the value of the indicator cards. When the total exceeds 13, the value of the required card is found by subtracting 13 from the total.

  • You may build regardless of suit.

  • A card may be played to a foundation when its face value corresponds to the label above the foundation.

Waste piles

(4 piles of 12 cards each)

  • Cards that cannot be placed to the foundations are placed on the waste, as advantageous.

  • The right-hand waste is reserved for Kings alone.

  • Once placed, a card cannot be moved from one pile to another.

  • The top card is available for play to the foundations.

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